|Programming for the Artist|
Instructor: Lindsay Grace
|Document Name||Description||Week||Printer Friendly|
|Syllabus: Programming for the Artist FA 2007||Course requirements, policy and schedule||0|
|Assignment Samples||Links to examples of completed assignments to help you understand what is expected of each group.||1||HTML|
|Student Games Samples||Images from student work completed in this course.||1||HTML|
|Week 1 Reading||Game programming required reading for week1||1||HTML|
|Game Development Engine List||Suggested game development environments and engines.||1||HTML|
|BlitzBasic Reading||Suggested reading for students using the Blitz3D Engine||1||HTML|
|Game Environment Evaluation Questions||Questions to ask when evaluating a game IDE, Engine, or development environment||1||HTML|
|Pitch Questions||A couple of questions to ask and answer when evaluating your game pitch.||1||HTML|
|Week 2 Reading||Game programming required reading for week 2||2||HTML|
|Postmortem 1||The first of a series of articles and videos I will provide you. Each postmortem will help you to understand aspects of small-team game programming and design.||2||HTML|
|Week 3 Reading||Game programming required reading for week 3||3||HTML|
|Postmortem 2: Small Arms||a nice simple post mortem from 2 developers. They discuss their experiences in developing in a 2 person team from basement to E3.||3||HTML|
|Week 4 Reading||A simplified overview of particle effects||4||HTML|
|Game Presentations||A set of video links to help prepare for your game presentation.||7||HTML|
|Mel Introductory Primer||A document outlining the syntax rules and basic techniques for MEL scripting.||8|
|MEL Concepts Introduction||An introduction to MEL sripting and a website containing MEL scripts.||8||HTML|
|Programmed Graphics: Fractals||An introduction to fractals as programmed computer graphics||9||HTML|
|Procedural Animation||An introduction to procedural animation||9||HTML|
|Mel Interface Help||Tutorials for MEL Interface creation||9||HTML|
|Game Competitions||A few game competitions to consider.||9||HTML|
This document is an archive of resources provided by Lindsay Grace, Associate Professor of Game Design and Web Design at the Illinois Institute of Art, Chicago. The resources provided here concern undergraduate level instruction in art and design for the commercial arts. This includes video game art and design, web design, film making, and commercial writing. These resources are to be used by students of the Art and Design college. The use of materials not written by Lindsay Grace, if any, are provided within the definition of Unites States of America "fair use laws." Any third party content is provided with the understanding that it meets all local, state, and federal copyright restrictions.
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Although Lindsay Grace works for the Illinois Institute of Art / EDMC this site is not an officially sanctioned publication of the Illinois Institute of Art. The views, comments and content provided on this page are not necessarily those of the college.