Introduction to Game Development | ||
Instructor:
Lindsay Grace |
Document Name | Description | Week | Printer Friendly | ||||||
Syllabus | Summer 2008 Introductoin to Game Development Syllabus | 1 | |||||||
Game Design Document Samples | Sample Game Design Documents | 1 | HTML | ||||||
Concept Art Examples | Game Concept Art Examples | 1 | HTML | ||||||
Week 1 Top 10s | Week 1 Top 10s list includes information to help you with the history of video games. Learn about the 10 most important games, top 10 ads, etc. | 1 | HTML | ||||||
Week 2 Top 10: Best and Worst Games | To continue our history, some information about the best and the worst games and consoles. | 2 | HTML | ||||||
Week 3 Top 10: Stats and Research | Game sales, audience and games that made it to market | 3 | HTML | ||||||
Concept Art and Week 4 Prep | A few links to concept art and books combined with words of wisdom from 500 people succsesful people. | 3 | HTML | ||||||
Audience Evaluation Worksheet | A sample set of questions to ask in one-on-one audience polling for demographics and psychographics.Useful for polling people about your game concept. If we have time, this is a good activity for Thursday 8-7-08 | 3 | |||||||
Interesting Game Stories | A summary and media from a few games that are noteworthy for storyelling. This is the same list I give my scriptwriting for games students. | 4 | HTML | ||||||
Gameplay Fundamentals Cheat Sheet | A document outlining essentials of all games. It is derived froma collection of game design theories. | 5 | |||||||
Week 6 top 10: Gameplay | Gameplay links and studies | 6 | HTML | ||||||
Gameplay and Prototypes | Links and reading about prototyping your game idea. | 6 | HTML | ||||||
Week 8 Top 10: Game Experience | A few lists of top 10 game experiences, including indie games. | 8 | HTML | ||||||
Week 9 Top 10: Game Teams | 9 | HTML |
This document is an archive of resources provided by Lindsay Grace, Associate Professor of Game Design and Web Design at the Illinois Institute of Art, Chicago. The resources provided here concern undergraduate level instruction in art and design for the commercial arts. This includes video game art and design, web design, film making, and commercial writing. These resources are to be used by students of the Art and Design college. The use of materials not written by Lindsay Grace, if any, are provided within the definition of Unites States of America "fair use laws." Any third party content is provided with the understanding that it meets all local, state, and federal copyright restrictions.
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