|Instructor: Lindsay Grace|
In reviewing last quarters work and our future direction, let's review successes and failures that relate to our Asylum game concept and design. The following games represent solid approaches to solving similar game problems that your team faces. Although I'm not sure that "insanity" is the strong point of your design concept, you may want to investigate some games that involve insanity.
A few games with Insanity
The following are more loosely related to your game concept, but do offer some useful information:
And what not to do . . .
You may also want to review the culture and history of an important character - the Asylum