Scriptwriting for Games | ||
Instructor:
Lindsay Grace |
Document Name | Description | Week | Printer Friendly | ||||||
Scriptwriting and Storytelling for Games Syllabus | Course schedule, guidelines, and requirements | 1 | |||||||
Foundations of Interactive Storytelling | IGDA provided fundamentals of interactive storytelling (part 1) | 1 | |||||||
Zombie Master Step Plan | A simplified step plan for a fictitious game. | 1 | |||||||
What is a Game Writer? | An overview of the scriptwriter?s role and responsibility in video games. This is an excerpt from a larger document created by the IDGA game writers SIG. | 1 | |||||||
Foundations of Interactive Storytelling | IGDA provided fundamentals of interactive storytelling (part 1) | 1 | |||||||
Zombie Master Step Plan | A simplified step plan for a fictitious game. | 1 | |||||||
What is a Game Writer? | An overview of the scriptwriter?s role and responsibility in video games. This is an excerpt from a larger document created by the IDGA game writers SIG. | 1 | |||||||
Interactive Storytelling Part I | Excerpts from the IDGA?s overview of storytelling in games. | 2 | |||||||
Game Step Plan Sample 1 | A sample step plan for a Zombie Master hypothetical game. | 2 | |||||||
Interactive Storytelling Part I | Excerpts from the IDGA?s overview of storytelling in games. | 2 | |||||||
Game Step Plan Sample 1 | A sample step plan for a Zombie Master hypothetical game. | 2 | |||||||
Plot Step Plan 1 | Sample plot outline for Archibald. Archibald is a copy of a very famous theatrical work. | 5 | |||||||
Plot Step Plan 2 | Sample plot outline for Political Lovers. This plot outline is copied from a famous history. | 5 | |||||||
The Aeneid Plot | The plot of Virgil's Aeneid. | 5 | |||||||
Plot Step Plan 1 | Sample plot outline for Archibald. Archibald is a copy of a very famous theatrical work. | 5 | |||||||
Plot Step Plan 2 | Sample plot outline for Political Lovers. This plot outline is copied from a famous history. | 5 | |||||||
The Aeneid Plot | The plot of Virgil's Aeneid. | 5 | |||||||
Character Description Words | A flow of consciousness list of words to help formulate character diamonds and character arcs. | 5 | HTML | ||||||
Cinematic Vocabulary | A list of standard terms for cinematic sequences / cut scenes / obligatory cuts in games. | 6 | |||||||
Cinematic Vocabulary | A list of standard terms for cinematic sequences / cut scenes / obligatory cuts in games. | 6 | |||||||
Name Generators | A list of name generators and etymology information for naming your game characters. | 7 | HTML | ||||||
Final Project Guidelines | Final projects guidelines | 9 |
This document is an archive of resources provided by Lindsay Grace, Associate Professor of Game Design and Web Design at the Illinois Institute of Art, Chicago. The resources provided here concern undergraduate level instruction in art and design for the commercial arts. This includes video game art and design, web design, film making, and commercial writing. These resources are to be used by students of the Art and Design college. The use of materials not written by Lindsay Grace, if any, are provided within the definition of Unites States of America "fair use laws." Any third party content is provided with the understanding that it meets all local, state, and federal copyright restrictions.
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