Instructor: Lindsay Grace
|Document Name||Description||Week||Printer Friendly|
|GAD440 Syllabus Winter 2009||Advanced prototyping course schedule and grading criteria|
|Post-Mortems||With one development cycle down, it is time to look at getting better at designing and developing games. Before we embark, we need to look at where we have been and where others have been. (quiz eligible)||1||HTML|
|Team Role Reference||Some information about specific team roles and jobs that match what you will be responsibilities during our quarter-long company venture||2||HTML|
|Week 1 Reading: Path to Indie Greatness||As part of our process retrospective, read this article for in-class discussion in week 2.||1||HTML|
This document is an archive of resources provided by Lindsay Grace, Associate Professor of Game Design and Web Design at the Illinois Institute of Art, Chicago. The resources provided here concern undergraduate level instruction in art and design for the commercial arts. This includes video game art and design, web design, film making, and commercial writing. These resources are to be used by students of the Art and Design college. The use of materials not written by Lindsay Grace, if any, are provided within the definition of Unites States of America "fair use laws." Any third party content is provided with the understanding that it meets all local, state, and federal copyright restrictions.
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