|Scriptwriting for Games|
Instructor: Lindsay Grace
|Document Name||Description||Week||Printer Friendly|
|Canned Game Dialogue Example||Example dialogue for the Zombie Master game||4|
|Character Arc Worksheet||A quick tool for helping you stay on track when developing characters for your game.||4||HTML|
|Character descriptive adjective list||A few unsorted words to help describe your character arcs and character diamonds.||3||HTML|
|Cinematic Vocabulary||Cinematic Vocabulary||6||HTML|
|Dialogue Example||Canned conversation game dialogue example (Zombie Master)||4|
|Final Project Guidelines||Checklist and grading criteria for the final game document.||7|
|Final Project Self Evaluation||Final Project Self Evaluation||10|
|Game Statistics||These links are good resources for writing your target audience/demographic section of the writing project.||8||HTML|
|Grading Criteria||A short description of the grading criteria for our class. You should only worry about the A :)||1|
|Interactive Storytelling Part 2||An outline of the basic storytelling structures for advanced techniques.||6|
|Interactive Storytelling Part I||Excerpts from the IDGA?s overview of storytelling in games. This is part 1 of 2, describing linear and branched structures.||2|
|Interesting Games||Games you may find interesting||1||HTML|
|Introduction to Game Concept Statements||An overview of the game concept statement or game premise.||2|
|Introduction to Game Type and Game Genre||Describes the difference between video game type and video game genre.||1|
|Name Generators||Stuck for a name? Try one of these name generators.||10||HTML|
|Sample character profile||Character sketch homework example: Max Payne||3|
|Sample Dialogue: Player Character||Sample PC dialogue from Zombie Master||4|
|Story for Games: Levels||A brief overview of the basics of story in levels and chapters in games.||7|
|Syllabus for Scriptwriting for Games||Course schedule and logistics for Scriptwriting and Storytelling for Games||0||HTML|
|What is a Game Writer?||An overview of the scriptwriter?s role and responsibility in video games. This is an excerpt from a larger document created by the IGDA Game Writers SIG.||1|
|Writer's Block Help||A few quick ideas for those of us seeking a muse.||5|
|Zombie Master Step Plan||A simplified step plan for a game.||1|
This document is an archive of resources provided by Lindsay Grace, Associate Professor of Game Design and Web Design at the Illinois Institute of Art, Chicago. The resources provided here concern undergraduate level instruction in art and design for the commercial arts. This includes video game art and design, web design, film making, and commercial writing. These resources are to be used by students of the Art and Design college. The use of materials not written by Lindsay Grace, if any, are provided within the definition of Unites States of America "fair use laws." Any third party content is provided with the understanding that it meets all local, state, and federal copyright restrictions.
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