|Prototyping for Games|
|Instructor: Lindsay Grace|
After all the work on our paper prototypes, one thing should still be clear. You can't complete your game design with paper alone. Ideas must be tested, and they must be tested in an environment closer to what is intended. THe following mini-article/blog entry from Rampant games emphasizes this idea. You're going to have to build your game in game form to avoid the "it sounded good on paper" scenario.
You can't design fun on paper - Rampant Games
Provided by Lindsay Grace for students of the Illinois Institute of Art, Chicago. These documents may be used by others when properly credited. Please email lgrace at aii edu for more information.