Game Prototyping
Instructor: Lindsay Grace

 

Paper Prototype Images and Designs (Phase 1): Winter 2009

The following are photographs of our paper prototype process and evaluation. Each student was required to design a game and its execution in paper. The best of these prototypes, becomes the starting point for the 15-week development of a video game prototype

Here, each student developed a game. Several other students played the design, tweaked, refined and selected the best. The students then create basic software drafts of their prototypes, evaluate those drafts, and move on to production cycle that includes a game design document, media design document, and implementation in Unreal 3 or other environments.

 

video game paper prototype

Sliding tile game

video game paper prototype

Sliding tiles (race)

video game paper prototype

"Killer" competition

video game paper prototype

Player 1 kills innocent people

video game paper prototype

Player 2 seeks to kill the killer

video game paper prototype

Innocents are sheilds

video game paper prototype

Train Race

video game paper prototype

Roll to avoid obstacles

video game paper prototype

Maze tube game

video game paper prototype

Patent pending

Experimenting with help for poor performance

video game paper prototype

You turn into a monster if you fail to collect puzzle pieces

video game paper prototype

 

video game paper prototype

Repo - cars

video game paper prototype

Catapulting junk

 

 

 

Provided by Lindsay Grace for students of the Illinois Institute of Art, Chicago. These documents may be used by others when properly credited. Please email lgrace at aii edu for more information.