Game Prototyping | |
Instructor: Lindsay Grace |
Paper Prototype Images and Designs (Phase 1): Winter 2009
The following are photographs of our paper prototype process and evaluation. Each student was required to design a game and its execution in paper. The best of these prototypes, becomes the starting point for the 15-week development of a video game prototype
Here, each student developed a game. Several other students played the design, tweaked, refined and selected the best. The students then create basic software drafts of their prototypes, evaluate those drafts, and move on to production cycle that includes a game design document, media design document, and implementation in Unreal 3 or other environments.
Train Race |
Roll to avoid obstacles |
Maze tube game |
Patent pending |
Experimenting with help for poor performance |
You turn into a monster if you fail to collect puzzle pieces |
Repo - cars |
Provided by Lindsay Grace for students of the Illinois Institute of Art, Chicago. These documents may be used by others when properly credited. Please email lgrace at aii edu for more information.