Game Prototyping
Instructor: Lindsay Grace

 

Paper Prototype Images and Designs (Phase 1): Spring 2008

The following are photographs of our paper prototype process and evaluation. Each student was required to design a game and its execution in paper. The best of these prototypes, becomes the starting point for the 15-week development of a video game prototype

Here, each group of 6 played all of the designs, tweaked, refined and selected the best. The students then create basic software drafts of their prototypes, evaluate those drafts, and move on to production cycle that includes a game design document, media design document, and implementation in Unreal 3 or other environments.

Please read more about the designs on their wiki's.

Bounty Hunter Paper Prototype
Delivery Game Paper Prototype
Paper Prototype Delivery Game
Portal Paper Prototype
Bounty Hunter Paper Prototype
Beat the Dragon Paper Prototype
Rotate Paper Prototype
D&D Sneak Paper Prototype

 

 

 

Provided by Lindsay Grace for students of the Illinois Institute of Art, Chicago. These documents may be used by others when properly credited. Please email lgrace at aii edu for more information.